Hamster Kombat, a major “play-to-earn” project in the Web3 space, has announced that it is rejecting offers from venture capital firms.
The company made this decision to protect its 300 million players and to stay focused on giving them a fair and seamless gaming experience.
The team shared this update on their Telegram channel, explaining that they have turned down every investment offer since the project gained popularity.
According to the Hamster Kombat team, their priority is the players, not investors. They want to ensure that the game’s future $HMSTR token is earned by playing the game, not by buying it upfront.
The team stated that 60% of the total token supply will go to the players, while the rest will be used for market liquidity, partnerships, and in-game rewards.
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Hamster Kombat is known for being one of the biggest “tap-to-earn” crypto projects, especially popular in Nigeria and other African countries.
If the project successfully launches its airdrop, it could become the largest airdrop campaign in the history of Web3.